Post by STephaAnie01 on Nov 3, 2007 6:14:14 GMT 7
I was going to test out every weapon in the game and screenshot it's recoil on a wall from a certain distance for EVERY SINGLE WEAPON [entropy plz] but then I decided, hey, it would be more accurate and easier to just rip it out of the game code.
IMPORTANT NOTE
Guns achieve their maximum inaccuracy [“spray”] when spammed. That is why some revolvers have the same ctrl_ability as a machine gun.
I know that revovlers tend to aim very well with the occasion of a crappy shot and other guns in it's ctrl_ability tend to recoil bad, but this guide should give you the general idea of which weapons have the best accuracy.
How did I do it?
I unpacked system.mrs and looked inside the zitem.xml file, which lists all the weapons and stats of each. Here is an example:
Code:
<ITEM id="1" name="STR:ZITEM_NAME_1" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="20" delay="366"
damage="8" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_1" />
That there is the statistics of the rusty dagger. I'm not going to go into the specifics of each stat listed on the weapon, but I'm pretty sure that the ctrl_ability="#" is how well you can control the weapon; how well it can aim. With my 1 minute study, I've concluded that the lower the number is inside the quotations, the better aim the weapon has. As you can see, the dagger has ctrl_ability="0". Perfect aim. I'm going to list each weapon in its code and game name.EXAMPLE:
* Maxwell LX30 and LX44 ctrl_ability="20"
The Maxwell LX30 and LX44 are both rifles with the ctrl_ability of 20.
THE CHART!
All guns listed, specific names given.
In order from BEST AIM to WORST AIM.
Premiums are in italics.
Quest items are underlined.
Weapon categories:
Pistol
Revolver
SMG
Shotgun
Rifle
Machine gun
Rocket Launcher
Other
* All Melee, Medkits, etc. ctrl_ability="0"
* "Snifer"[not in-game yet] ctrl_ability="0"
* All Grenades, Smoke, etc. ctrl_ability="20"
* Maxwell LX30 and LX44 ctrl_ability="20"
* Raptor 120 and 160 ctrl_ability="25"
* Raptor 50, 80, 120x2, 160x2, 200x2 ctrl_ability="30"
* Nico R2, R5, R6, R7, All Premium Rifles ctrl_ability="30"
* Renard V, New Renard V, Renard VI ctrl_ability="35"
* Raptor 50x2, 80x2, All Premium pistolx2 ctrl_ability="36"
* Iris Revolverx2, Iron Crow Revolverx2 ctrl_ability="36"
* Raven 5, 6, 7 ctrl_ability="40"
* Raven 6x2, 7x2 ctrl_ability="48"
* Minic 567 Limited, 567 MK.II, Zaurus B ctrl_ability="50"
* Renard, Walcolm S5, XL, XLS ctrl_ability="50"
* Walcom Warrior 77, 88 ctrl_ability="50"
* All Bounty, Premium, and Quest (Goblin) Rockets ctrl_ability="50"
* Walcom S6 ctrl_ability="55"
* Minic 567, Limitedx2, MK.IIx2, Zaurus A, Bx2, Dynax 7000, 8000 ctrl_ability=”60”
* Breaker 3, 5, 6, 7, 8, Iris Shotgun, Iron Crow Shotgun ctrl_ability=”60”
* Renard V x2, VI x2, New Renard V x2 ctrl_ability=”63”
* Phantom Cruise N ctrl_ability=”65”
* Phantom Cruise ctrl_ability=”70”
* Ellan ctrl_ability=”70”
* All Bounty and Premium (Iron Crow) Machine Guns ctrl_ability=”70”
* Shattered Iron Shotgun ctrl_ability="70"
* Minic 567x2, Dynax 7000x2, 8000x2, Zaurus Ax2 ctrl_ability=”72”
* Phantom Cruise N x2 ctrl_ability=”78”
* Gold Hound x2 ctrl_ability=”80”
* Iron Crow SMG x2 ctrl_ability=”80”
* Odd Gunx2 ctrl_ability=”80”
* Phantom Cruise x2 ctrl_ability=”84”
* Renard x2, Walcom S5 x2, XL x2, XLS x2, Adventurer SMG x2, Iris SMG x2 ctrl_ability=”90”
* Cruelizon ctr_ability="90"
* Walcom S6 x2 ctrl_ability=”99”
* Avenger, Mk.II ctrl_ability=”100”
* Ellan x2 ctrl_ability=”126”
Chart summary
The general weapon type and it's spray.
* Rifle: Average of 31.81 ctrl_ability
* Pistols: Average of 37.4 ctrl_ability
* Rocket Launcher: Average of 50 ctrl_ability
* Revolver: Average of 68.95 ctrl_ability
* Machine gun: Average of 70 ctrl_ability
* Shotgun: Average of 70.9 ctrl_ability
* SMG: Average of 73.2 ctrl_ability
Weapon-spray relations
What weapons have most/least spray?
* With this information, I've discovered single weapons [IE, single pistols and single SMGs] to be more accurate.
* Weapons with higher delay are less accurate, while weapons with lower delay are more accurate. [Revolver vs. Pistol]
* Above is not true in some cases. [SMG vs. Revolver]
* Just because a shotgun has 60 ctrl and a revolver has 60 ctrl doesn’t mean that the shotgun doesn’t spread it’s bullets and spray more than the revolver.
link >>>http://www.gunzfactor.com/forums/f11/148342-ultimate_guide_your_weapons_accuracy.html
IMPORTANT NOTE
Guns achieve their maximum inaccuracy [“spray”] when spammed. That is why some revolvers have the same ctrl_ability as a machine gun.
I know that revovlers tend to aim very well with the occasion of a crappy shot and other guns in it's ctrl_ability tend to recoil bad, but this guide should give you the general idea of which weapons have the best accuracy.
How did I do it?
I unpacked system.mrs and looked inside the zitem.xml file, which lists all the weapons and stats of each. Here is an example:
Code:
<ITEM id="1" name="STR:ZITEM_NAME_1" mesh_name="dagger01" totalpoint="0" type="melee"
res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="20" delay="366"
damage="8" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_1" />
That there is the statistics of the rusty dagger. I'm not going to go into the specifics of each stat listed on the weapon, but I'm pretty sure that the ctrl_ability="#" is how well you can control the weapon; how well it can aim. With my 1 minute study, I've concluded that the lower the number is inside the quotations, the better aim the weapon has. As you can see, the dagger has ctrl_ability="0". Perfect aim. I'm going to list each weapon in its code and game name.EXAMPLE:
* Maxwell LX30 and LX44 ctrl_ability="20"
The Maxwell LX30 and LX44 are both rifles with the ctrl_ability of 20.
THE CHART!
All guns listed, specific names given.
In order from BEST AIM to WORST AIM.
Premiums are in italics.
Quest items are underlined.
Weapon categories:
Pistol
Revolver
SMG
Shotgun
Rifle
Machine gun
Rocket Launcher
Other
* All Melee, Medkits, etc. ctrl_ability="0"
* "Snifer"[not in-game yet] ctrl_ability="0"
* All Grenades, Smoke, etc. ctrl_ability="20"
* Maxwell LX30 and LX44 ctrl_ability="20"
* Raptor 120 and 160 ctrl_ability="25"
* Raptor 50, 80, 120x2, 160x2, 200x2 ctrl_ability="30"
* Nico R2, R5, R6, R7, All Premium Rifles ctrl_ability="30"
* Renard V, New Renard V, Renard VI ctrl_ability="35"
* Raptor 50x2, 80x2, All Premium pistolx2 ctrl_ability="36"
* Iris Revolverx2, Iron Crow Revolverx2 ctrl_ability="36"
* Raven 5, 6, 7 ctrl_ability="40"
* Raven 6x2, 7x2 ctrl_ability="48"
* Minic 567 Limited, 567 MK.II, Zaurus B ctrl_ability="50"
* Renard, Walcolm S5, XL, XLS ctrl_ability="50"
* Walcom Warrior 77, 88 ctrl_ability="50"
* All Bounty, Premium, and Quest (Goblin) Rockets ctrl_ability="50"
* Walcom S6 ctrl_ability="55"
* Minic 567, Limitedx2, MK.IIx2, Zaurus A, Bx2, Dynax 7000, 8000 ctrl_ability=”60”
* Breaker 3, 5, 6, 7, 8, Iris Shotgun, Iron Crow Shotgun ctrl_ability=”60”
* Renard V x2, VI x2, New Renard V x2 ctrl_ability=”63”
* Phantom Cruise N ctrl_ability=”65”
* Phantom Cruise ctrl_ability=”70”
* Ellan ctrl_ability=”70”
* All Bounty and Premium (Iron Crow) Machine Guns ctrl_ability=”70”
* Shattered Iron Shotgun ctrl_ability="70"
* Minic 567x2, Dynax 7000x2, 8000x2, Zaurus Ax2 ctrl_ability=”72”
* Phantom Cruise N x2 ctrl_ability=”78”
* Gold Hound x2 ctrl_ability=”80”
* Iron Crow SMG x2 ctrl_ability=”80”
* Odd Gunx2 ctrl_ability=”80”
* Phantom Cruise x2 ctrl_ability=”84”
* Renard x2, Walcom S5 x2, XL x2, XLS x2, Adventurer SMG x2, Iris SMG x2 ctrl_ability=”90”
* Cruelizon ctr_ability="90"
* Walcom S6 x2 ctrl_ability=”99”
* Avenger, Mk.II ctrl_ability=”100”
* Ellan x2 ctrl_ability=”126”
Chart summary
The general weapon type and it's spray.
* Rifle: Average of 31.81 ctrl_ability
* Pistols: Average of 37.4 ctrl_ability
* Rocket Launcher: Average of 50 ctrl_ability
* Revolver: Average of 68.95 ctrl_ability
* Machine gun: Average of 70 ctrl_ability
* Shotgun: Average of 70.9 ctrl_ability
* SMG: Average of 73.2 ctrl_ability
Weapon-spray relations
What weapons have most/least spray?
* With this information, I've discovered single weapons [IE, single pistols and single SMGs] to be more accurate.
* Weapons with higher delay are less accurate, while weapons with lower delay are more accurate. [Revolver vs. Pistol]
* Above is not true in some cases. [SMG vs. Revolver]
* Just because a shotgun has 60 ctrl and a revolver has 60 ctrl doesn’t mean that the shotgun doesn’t spread it’s bullets and spray more than the revolver.
link >>>http://www.gunzfactor.com/forums/f11/148342-ultimate_guide_your_weapons_accuracy.html